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Expansion - Hearts Of Iron IV: Man The Guns Activation Code [hack]

Updated: Mar 23, 2020





















































About This Content From the convoy attacks in the Battle of the Atlantic to the fierce carrier battles on the Pacific front, the Second World War saw naval innovation in both tactics and technology. The war at sea takes center stage in Hearts of Iron IV: Man the Guns, a new expansion to Paradox Development Studio’s popular strategy wargame.Design your own ships and refit older models. Alter your convoy routes to avoid hungry wolf packs. Embrace or circumvent naval treaties and deal with the diplomatic consequences.Man the Guns also introduces new alternate history paths for the major democracies of the war and gives the freedom loving nations of the world more freedom to act before the war forces their hand. 7aa9394dea Title: Expansion - Hearts of Iron IV: Man the GunsGenre: Simulation, StrategyDeveloper:Paradox Development StudioPublisher:Paradox InteractiveFranchise:Hearts of Iron IVRelease Date: 28 Feb, 2019 Expansion - Hearts Of Iron IV: Man The Guns Activation Code [hack] This DLC is awesome. I cannot believe the poor reviews. The way OIL is needed now for ships and tanks and planes brings a whole new angle to the game. Germany and Japan of course are oil poor as in real life. The naval redo is better but a ton of time was spent on it and it could have been better. The American, English, Mexican, and especially the Dutch focus trees bring those countries to life! England can go commie and detach their colonies! India and Pakistan will go to war. Governments in Exile is another fantastic addition. HOI4 is my favorite game of all time and it only gets better and better.. Pros:-New focus trees-New mapmodes-More songs-Congress and House for USA-You can design ships for specific purposes-Governments in ExileCons:-Now you can't even tell which provinces are owned and which ones are merely occupied without looking for the bold border-Post-WWII state borders rather than the Interwar\/WWII state borders-Many of these features could've easily been made into mods-Typical Paradox business strategy implemented yet again-(Most of all) The Navy is a nightmare to manage-Many others that've already been stated by others hereWhen I first played this DLC when it came out, I got overwhelmed by how much management you now have to do with the navy. Since then, I've rarely played. Even when I did play, I merely spectated.In conclusion, perhaps pre-ordering anything will only be disappointing and I shouldn't do so.. Should Be \u0130nside Of Base Game. Don't like the new naval system.. I enjoy Man The Guns. Naval customization? Yes please. New focus tree for the USA? Yes please.Fuel system? Eh it's alright I guess.Congress? The irl version is more cooperative. 8.5\/10 overall.. Designing ships are pretty fun, especially making super powerful battleships which ends up being sunk by a horde of planes.. This DLC is awesome. I cannot believe the poor reviews. The way OIL is needed now for ships and tanks and planes brings a whole new angle to the game. Germany and Japan of course are oil poor as in real life. The naval redo is better but a ton of time was spent on it and it could have been better. The American, English, Mexican, and especially the Dutch focus trees bring those countries to life! England can go commie and detach their colonies! India and Pakistan will go to war. Governments in Exile is another fantastic addition. HOI4 is my favorite game of all time and it only gets better and better.. Don't like the new naval system.. This is Paradox's most controversial DLC for HOI4 so far according to others, and I see why. But I don't think it's a DLC that takes away the fun.The naval combat and experience was expanded upon-perhaps a bit too much. You can now research "Fire prevention systems" or new shells for your naval guns and sonars and what not. That seems great, but once you realize you could be spending that research slot out of only 4 research slots in total on something ACTUALLY IMPORTANT AND WORTHY OF A RESEARCH SLOT like Nuclear research or military doctrines, it becomes tedious and just plain unnecessary.You can also customize your own ships with your preferred armament for a destroyer or a battleship, and for me this is a double-edge sword. At first,it's tedious and boring to micromanage all these researches and installing new modules and then refit your ships already out at the sea for them to be upgraded to the latest model and bla bla bla-\u2665\u2665\u2665\u2665ing boring mate.But,a bit counter-intuitively, I feel a sense of control over my ships,dictating whether my destroyers are filled with anti-sub weapons or my light cruisers are filled with torpedoes.This creates some form of organization and more specific tasks, which can bring the problem of micro-managing back, but as long as you know what you're doing,it's not such a big deal.I'm not a big fan of this DLC,but I would still prefer to have it on my game.The new soundtrack is amazing,but that's the only genuinely "amazing" thing of this DLC.However, like I said multiple times,this DLC is fine with me ( I just wish they wouldn't \u2665\u2665\u2665\u2665ing charge \u00a315 for a single \u2665\u2665\u2665\u2665ing DLC which is HALF THE MAIN GAME'S FULL PRICE )

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